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Low Fidelity Prototype
Following the extensive ideation process and the concurrent development of task-flows that would become the narrative basis for Through Other Eyes, we began to create our low-fidelity prototype using slides. This unique prototyping method allowed for the main script for both Connor and Belle, the protagonists of the game, to be written quickly and ensured that we could effectively create a functional multi-choice gameplay prototype that crucially served both as an initial proof of concept and as an important resource in future prototyping stages.


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